

You can also craft some honey from three Honeycombs). (Optional: craft some food if you have some Ooples or Poop Fruit. Grey Coat wants to meet you at the Catafalque, so grab your Twiglings (At this point, you want 10-12) and head south to The Grove’s entrance/exit. Track Down The Wayward GreenshieldsSupplies Needed: 10-12 Twiglings. Speak with Grey Coat, then head north of the warp pad to the treehouse and go to sleep. Use the Gustbuster on the windmill to open the gate ahead. Then RUN! You don’t have to destroy the mushrooms, just run around them. Head to the newly opened passage below and speak with Scrap Heap. Then use the Gustbuster on the windmill to open the gate below. Defeat it and head past the windmill to the spikey roadblock. STOP! There is a Bushback under the birch tree. Head back up the leaf ladder and head west. Use three Twiglings to grab the cog and have Wake open the gate with the windmill. Then toss them on the other side of the bridge at the pile of sticks to complete the bridge. Toss all your Twiglings at the Gumblop and once it is defeated, head slightly east to the pile of sticks. Use the Twiglings on the mushroom the clear the path and continue south.
The wild at heart trophy guide cracked#
Head east of the leaf ladder and follow the path past the cracked boulder. Toss the Twiglings at the sticks to build the first half of the bridge then head back down and toss the Twiglings at the pile of sticks behind the mushrooms. (ignore the leaf ladder for now, as you cannot harvest the resource at the top at this time). Follow the path that is now available to get to the pile of sticks. Toss all of your 10 Twiglings at the pillar on the other side of the wall to move the pillar. YOU CAN IGNORE THE CRUMBLING WALL FOR NOW, but if you choose not to, toss the Twiglings at the crumbling wall directly north of the leaf ladder to remove it. Toss eight Twiglings at the boulder to move it and climb up the leaf ladder. Head east until you encounter the boulder that requires eight pips to move. Head back to the campsite and hatch six Twiglings. Use the Twiglings to break open the Pip Squashes to reveal Pips. While it’s on its back, throw the Twiglings to attack it. Use the powered vacuum at the bush to get the Bushback to flip on its back. There is a red bush that rustles, south of the circle of standing stones. Use the Twiglings to build the bridge by tossing them at the pile of sticks. Head east of the campsite until you see two piles of sticks. Follow the path until you find Scrap Heap in the campsite. THE HEARTLANDSHead north past the Gloomcap (again, your choice to fight or flee) and pull the log down. Again, pull the log down to create a bridge and continue heading east until you enter The Heartlands. Head past the newly opened gate in the north then head east. Use the Gustbuster powered suction to spin the windmill, opening the gate to the north. Walk south to uncover a hidden chestHead up north until you see the windmill on the right. Use the powered suction to pull the Twigling across the water toward you. Use the upgraded vacuuming power to pull the log down, creating a bridge. With your upgraded Gustbuster, head east of Scrap Heap to a log that is teetering across the water. It will still be accessible to Scrap Heap). (If your Spritelings bring the item to the Supplies box, don’t worry. The parts can be gathered by tossing Spritelings near the Loose Parts, causing them to pick up the item, or by using the Gustbuster to pull the item close to Wake. This requires 5 Loose Parts, which are scattered around the area. Speak with Scrap Heap and he will tell you that the Gustbuster needs an upgrade. Answer the ringing phone and speak with Scrap Heap. Hop down on the right and continue forward, towards Brussel, to enter The Undergrowth.įORGOTTEN PATHHead west and follow the path until you see a signpost then jump down from the ledge slightly south of the signpost. Follow it to the next windmill and use the Gustbuster on the windmill to open the next gate. Walk forward until a path appears to the west. Unlock the gate and walk north.įollow the Spriteling, Brussel, to the gate and use the Gustbuster on the windmill to the right of it to open the gate. Vacuum the pile of leaves on the left side of the yard to uncover the key that unlocks the back gate.
The wild at heart trophy guide tv#
Once upstairs, you can open the toolbox left of the TV to get a bag of Chompz and grab the rations out of the fridge.

You’ll want to grab the plans (blueprints), the map, and the gaming system, then head upstairs. This guides the player through the first part of The Wild At Heart, helping them navigate The Undergrowth, Forgotten Path, and Heartlands to reach the hub of the forest, The Grove. Part one of The Wild At Heart Walkthrough.
